The project aims at creating a new way of using historical material in dance studies and practise. It will systematize the discourses on reconstruction and provide the missing, but more than necessary foundation for further physical research of performative practises.
By applying systematic approaches to re-construction processes, solutions may be transferred to related materials, thus enabling to encompass much larger amounts of source material. Re-constructing will be made accessible in a much larger scale than by traditional means. This academic point of view has economic implications: As opposed to re-constructing dances with specially trained dancers, the project will cut down costs by saving time in general and by saving employment time of dancers.
The newly developed computer application will aid research in re-constructing dance through animated movement sequences. It will allow to transfer movement content from a variety of sources into a visual, three-dimensional representation. The researcher will be given a great amount of flexibility, offering a wide range of possibilities and choices to connect visualized body postures to movement phrases and thus helping to re-construct the actual dance.
The tool will act both as an instance of visual documentation, as well as a tool for re-composing, identifying and adding the missing pieces of the puzzle. The researcher will be able to assemble the available pieces, and creatively construct transitions between postures, actively choosing from a variety of choices.
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